Kassandra Silentfist

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AI Generated profile(modded by player)

Does not reflect my personal style of typing

I do use the first person i mean its used in movies and the like so if you don't like it no worries at all i hope you enjoy your RP's and ERP's

I have a learning disability make it hard for me to get punctuation and spelling right i don't tell people because iv been ostracized my whole like for it

if your gonna flake on planned rp let me know it happens so much to me

I have been going to bdsm classes for a good 20 years and have learned a lot about the Dom/sub dynamic if interested don't hesitate to send a tell

Name: Kassandra Silentfist

Race: Qualmi (Bastet subrace)

Gender: (Duel Gendered)

Ignore the human ears cant find decent face without ears

Physical Description: Lithe but strong, with the agility and keen senses characteristic of Qualmi. Her fur is a muted, dusty grey, perhaps a shade darker in places where old scars have healed. Her eyes are a piercing, intelligent gold, often narrowed with suspicion or haunted by memory. She carries herself with a quiet grace, but there's a coiled tension beneath the surface, a readiness to react.

Personality: Primarily quiet and reserved, almost to the point of being mute unless addressed directly. This is less a natural inclination and more a deeply ingrained habit formed from years of enforced silence and the understanding that her words held no value. When she does speak, her voice is soft and raspy, almost grateing betraying infrequent use. Beneath the surface lies a complex web of trauma, suppressed empathy, and a burgeoning sense of self struggling to emerge. She's fiercely independent, resourceful, and capable of incredible violence when provoked. However, she is also secretly desperate for connection and a sense of belonging, a desire she actively represses out of fear and learned cynicism.
Motivation and Goals:

Initial Motivation (Post-Guild): Survival. Kassandra is adrift, with no purpose or direction. Her skills are solely those of a killer, and she knows no other life. However, the act of defying the guild planted a seed of doubt and a yearning for something more.

Long-Term Goal: To find a reason for her existence beyond being a weapon. Ultimately, Kassandra seeks to understand what it means to be free and to discover if she can ever truly escape her past. She also subconsciously desires to find a place where she can feel safe and accepted.

Driving Force: The memory of the children at the orphanage. Their innocent joy serves as a constant reminder of the good she almost destroyed and inspires a flickering hope that she can use her skills for something other than death.

Significant Events:

Village Raid and Enslavement: Born in a close-knit Qualmi village in northern Arcadia, Kassandra's early childhood was one of simplicity and connection to nature. This idyllic existence shattered when raiders, likely bandits or slaver mercenaries, attacked her village. Her parents were killed defending their home, and Kassandra, along with other young Qualmi, were captured.

Years of Slavery: Kassandra spent the majority of her life as a slave. Initially, she was a maid and cook, enduring harsh treatment and constant humiliation. Her Qualmi agility and sharp senses, however, eventually led her to become the subject of cruel experiments. Her owner, a reclusive alchemist obsessed with prolonging life, subjected her to dangerous elixirs and procedures, resulting in her unnaturally extended lifespan. The exact details of these experiments are hazy in her memory, fragmented by trauma and the elixirs themselves.

Pleasure Slave: Further down after her use for experiments she was sold as a pleasure slave and sexually abused for years.

Inheritance and Freedom: Her owner's sudden death due to the extinction of his bloodline brought an unexpected end to her enslavement. With no heirs to claim her, she was simply turned out onto the streets, utterly unprepared for freedom and deeply scarred by her experiences.

Recruitment by the Assassin's Guild: Her unique skillset and her silent, obedient nature caught the attention of a shadowy assassin's guild. Seeing her as easily manipulated and readily pliant, they took her in, offering training and a purpose.

Training and Indoctrination: Kassandra excelled in her training, becoming a highly skilled and ruthless assassin. The guild reinforced her learned passivity, encouraging her to follow orders without question. She became a tool, a weapon wielded in the darkness.

The Orphanage Assignment: The turning point. Ordered to assassinate the inhabitants of a small, unassuming orphanage and destroy the building, Kassandra found herself unable to carry out the task. The sight of the happy, innocent children triggered something deep within her, a long-dormant sense of empathy and a flicker of morality.

Betrayal and Dismantling of the Guild: Kassandra defied her orders and turned on the guild. Using her skills and knowledge of their inner workings, she systematically dismantled the organization, eliminating its leadership and freeing other potential victims. This act of rebellion, while fueled by a sudden surge of righteousness, left her even more lost and alone than before.

Relationships:

Family (Deceased): Her memories of her parents and village are fragmented but cherished. They represent a time of innocence and belonging that she can never reclaim.

Slave Owners: Seen only as sources of fear, cruelty, and dehumanization. She holds no affection or sympathy for any of them.

Guild Members: Viewed as tools and obstacles. She feels no remorse for their deaths, seeing them as complicit in the guild's evil.

The Children at the Orphanage: This brief encounter is the catalyst for her change. They represent the innocence she almost destroyed and the potential for good that still exists within her. This encounter gives her hope.

Future Relationships: Due to her deeply ingrained mistrust, Kassandra struggles to form meaningful connections. She fears vulnerability and expects betrayal. Any future relationships will require immense patience, understanding, and proof of unwavering loyalty.

Growth and Change:

Initial State: A broken, traumatized slave, devoid of agency and convinced of her own worthlessness.

The Spark of Rebellion: The orphanage assignment ignites a spark of empathy and a questioning of her own actions.

The Path to Self-Discovery: Her actions against the guild are a significant step towards reclaiming her own agency and challenging her past conditioning.

Ongoing Transformation: Kassandra is on a long and difficult journey towards healing and self-discovery. She must learn to trust again, to forgive herself for her past actions, and to find a purpose beyond destruction.

Flaws to overcome: She is prone to self-isolation, struggles with emotional expression, and can be overly suspicious of others' motives. She also tends to underestimate her own value and potential.
Player:Slave_to_Hope
Gender (Visually):Female
Race (Visually): Human